Spire’s End: Hildegard is a narrative adventure full of heart and danger. You take on the role of Hildegard, a young woman who is about to set off on her very first adventure – delivering a package!
Spire’s End: Hildegard is a choose-your-own-adventure style story, and it’s played through a few decks of cards. Each deck is another chapter in Hildegard’s story. To play, you will turn over cards one by one, resolving whatever the card says before moving on to the next.
As with many things in life, Spire’s End: Hildegard starts off with some seemingly straightforward choices – Do you eat breakfast or head straight to the mercantile to pick up some supplies? There are many branching paths in the game and each one leads to something interesting, so don’t worry too much about which choice is best. Just follow your heart and have a fun time!
Many cards will task you with overcoming an obstacle by rolling the Shot Dice. You need to match the symbols on the card to create successes and the successes needed are indicated by the bullseye symbol in the upper left hand side of the card. If you manage to get enough successes to match the golden bullseye number then you’ll get a Feat of Marksmanship. These feats are super useful as they are a currency that can be used to add dice to your pool, reroll dice, retry an encounter, and more!
Some challenges will fight back. These are called Face Offs. In these challenges Hildegard will have a hit Meter card where you can track if an enemy lands a hit on you. You’ll also be able to block incoming attacks by using a successful bullseye to place a blocking cube on your hit track instead of an attack on the enemy. An enemy will have to make a successful attack to remove these cubes before they can start assigning damage to you, so blocking can be very important! There are a couple status effect spots on the hit meter and if you take enough damage to cover one, you will earn a negative status effect such as minus 1 shot die on your next set or not being able to use finesse. Depending on if you win or lose, the prompts will indicate which card you will progress to.
While Spire’s End: Hildegard can be played solo, you can include a second player by adding Hildegard’s little sister to the Mix. Hallveig comes equipped with a boomerang, giving you an extra edge in combats. The game isn’t significantly different playing at one vs two players, but having someone to enjoy the story with and help make decisions is a nice option.
We don’t want to reveal too much about the story as it is the best past of the game. There are 4 chapters to play through and you can save your game at any time and pick it back up again later, by putting the cards you have collected aside and making note of which card you are currently on. Since you only see a small portion of the story each time you play, if you enjoy the feel of the game then Spire’s End: Hildegard, has a bunch of replayability. Just make some different decisions and see where they story carries you. As a whole the game feels bright and wholesome, making it a good fit for anyone who enjoys lighthearted fantasy and you will feel like you are making meaningful decisions with every flip of a card!
You can buy a copy of Spire’s End: Hildegard alongside accessories and expansions here: www.spiresend.com/hildegard-2 and if you’re intrigued enough you can also check out Favro’s newest game which is on Kickstarter right now! Spire’s End: Rangitaki is a stand-alone in the series and is told from Rangitaki’s perspective. Learn more about the upcoming game on Kickstarter here!